Android Fullscreen Image Slider with Swipe and Pinch Zoom Gestures

This tutorial explains how to build your own image gallery browser in your android applications with swipe and pinch zooming functionality. This article is combination of three separate concepts such as Grid View, Swiping and Pinch Gesture in one project.

I already covered Grid View previously. Refer Android GridView Layout Tutorial incase if you are new to Grid View.

android full screen image slider with swipe gesture

This project is divided in to three tasks. First one is building Grid View display of all the images. Second is showing selected grid image in full screen slider. And finally adding pinch zooming functionality to fullscreen image.

Let’s start with creating a new project

Creating new project

1. Create new project in Eclipse IDE from File ⇒ New ⇒ Android Application Project and fill all the required details. I kept my package name as info.androidhive.imageslider and main activity name as GridViewActivity.java

App Constant Class

I am creating a app constant class file to store static variables which will be used across application. In this way you don’t have modify much code if you want to change app configuration.

2. In order to maintaining good project structure I am creating a separate package for storing this kind of helper classes. Right click on src ⇒ New ⇒ Package and name it as your_package_name.helper.
(So my helper package becomes info.androidhive.imageslider.helper)

3. Under helper package create a new class named AppConstant.java and paste the following code. In the following I declared required constant variables

NUM_OF_COLUMNS – Number of columns to be displayed in Grid view
PHOTO_ALBUM – Name of the photo album directory in the sd card. Make sure that you have some images inside this directory before you start the project.
FILE_EXTN – Image file extensions to be supported

package info.androidhive.imageslider.helper;

import java.util.Arrays;
import java.util.List;

public class AppConstant {

	// Number of columns of Grid View
	public static final int NUM_OF_COLUMNS = 3;

	// Gridview image padding
	public static final int GRID_PADDING = 8; // in dp

	// SD card image directory
	public static final String PHOTO_ALBUM = "androidhive";

	// supported file formats
	public static final List<String> FILE_EXTN = Arrays.asList("jpg", "jpeg",
			"png");
}

Helper Utils Class

4. I am creating another class to define reusable functions across applications. Create another class under helper package named Utils.java

Following are major functions defined in Utils class

getFilePaths() – This function will return all image paths of a directory
IsSupportedFile() – This will check for supported file extensions

package info.androidhive.imageslider.helper;

import java.io.File;
import java.util.ArrayList;
import java.util.Locale;

import android.app.AlertDialog;
import android.content.Context;
import android.graphics.Point;
import android.view.Display;
import android.view.WindowManager;
import android.widget.Toast;

public class Utils {

	private Context _context;

	// constructor
	public Utils(Context context) {
		this._context = context;
	}

	// Reading file paths from SDCard
	public ArrayList<String> getFilePaths() {
		ArrayList<String> filePaths = new ArrayList<String>();

		File directory = new File(
				android.os.Environment.getExternalStorageDirectory()
						+ File.separator + AppConstant.PHOTO_ALBUM);

		// check for directory
		if (directory.isDirectory()) {
			// getting list of file paths
			File[] listFiles = directory.listFiles();

			// Check for count
			if (listFiles.length > 0) {

				// loop through all files
				for (int i = 0; i < listFiles.length; i++) {

					// get file path
					String filePath = listFiles[i].getAbsolutePath();

					// check for supported file extension
					if (IsSupportedFile(filePath)) {
						// Add image path to array list
						filePaths.add(filePath);
					}
				}
			} else {
				// image directory is empty
				Toast.makeText(
						_context,
						AppConstant.PHOTO_ALBUM
								+ " is empty. Please load some images in it !",
						Toast.LENGTH_LONG).show();
			}

		} else {
			AlertDialog.Builder alert = new AlertDialog.Builder(_context);
			alert.setTitle("Error!");
			alert.setMessage(AppConstant.PHOTO_ALBUM
					+ " directory path is not valid! Please set the image directory name AppConstant.java class");
			alert.setPositiveButton("OK", null);
			alert.show();
		}

		return filePaths;
	}

	// Check supported file extensions
	private boolean IsSupportedFile(String filePath) {
		String ext = filePath.substring((filePath.lastIndexOf(".") + 1),
				filePath.length());

		if (AppConstant.FILE_EXTN
				.contains(ext.toLowerCase(Locale.getDefault())))
			return true;
		else
			return false;

	}

	/*
	 * getting screen width
	 */
	public int getScreenWidth() {
		int columnWidth;
		WindowManager wm = (WindowManager) _context
				.getSystemService(Context.WINDOW_SERVICE);
		Display display = wm.getDefaultDisplay();

		final Point point = new Point();
		try {
			display.getSize(point);
		} catch (java.lang.NoSuchMethodError ignore) { // Older device
			point.x = display.getWidth();
			point.y = display.getHeight();
		}
		columnWidth = point.x;
		return columnWidth;
	}
}

Displaying thumbnail images in Grid View

Until now we are done with some utility functions which required further. So let’s start first view of the application which is displaying images in grid view.

5. Create a new layout file under res ⇒ layout folder named activity_grid_view.xml and paste the following code

<?xml version="1.0" encoding="utf-8"?>
<GridView xmlns:android="http://schemas.android.com/apk/res/android"
    android:id="@+id/grid_view"
    android:layout_width="fill_parent"
    android:layout_height="fill_parent"
    android:numColumns="auto_fit"
    android:gravity="center"
    android:stretchMode="columnWidth"
    android:background="#000000"> 
</GridView>

GridView Adapter

I am creating a custom grid adapter class for the grid view. In this way you can create a reusable view for the grid view blocks. As this class is not an activity class I prefer to keep it in another package.

6. Create another package named adapter under src folder. I created another package named info.androidhive.imageslider.adapter

7. Under adapter package create a class file named GridViewImageAdapter.java and extend it from BaseAdapter This adapter class simply returns image view to gridview.

package info.androidhive.imageslider.adapter;

import info.androidhive.imageslider.FullScreenViewActivity;

import java.io.File;
import java.io.FileInputStream;
import java.io.FileNotFoundException;
import java.util.ArrayList;

import android.app.Activity;
import android.content.Intent;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.view.View;
import android.view.View.OnClickListener;
import android.view.ViewGroup;
import android.widget.BaseAdapter;
import android.widget.GridView;
import android.widget.ImageView;

public class GridViewImageAdapter extends BaseAdapter {

	private Activity _activity;
	private ArrayList<String> _filePaths = new ArrayList<String>();
	private int imageWidth;

	public GridViewImageAdapter(Activity activity, ArrayList<String> filePaths,
			int imageWidth) {
		this._activity = activity;
		this._filePaths = filePaths;
		this.imageWidth = imageWidth;
	}

	@Override
	public int getCount() {
		return this._filePaths.size();
	}

	@Override
	public Object getItem(int position) {
		return this._filePaths.get(position);
	}

	@Override
	public long getItemId(int position) {
		return position;
	}

	@Override
	public View getView(int position, View convertView, ViewGroup parent) {
		ImageView imageView;
		if (convertView == null) {
			imageView = new ImageView(_activity);
		} else {
			imageView = (ImageView) convertView;
		}

		// get screen dimensions
		Bitmap image = decodeFile(_filePaths.get(position), imageWidth,
				imageWidth);

		imageView.setScaleType(ImageView.ScaleType.CENTER_CROP);
		imageView.setLayoutParams(new GridView.LayoutParams(imageWidth,
				imageWidth));
		imageView.setImageBitmap(image);

		// image view click listener
		imageView.setOnClickListener(new OnImageClickListener(position));

		return imageView;
	}

	class OnImageClickListener implements OnClickListener {

		int _postion;

		// constructor
		public OnImageClickListener(int position) {
			this._postion = position;
		}

		@Override
		public void onClick(View v) {
			// on selecting grid view image
			// launch full screen activity
			Intent i = new Intent(_activity, FullScreenViewActivity.class);
			i.putExtra("position", _postion);
			_activity.startActivity(i);
		}

	}

	/*
	 * Resizing image size
	 */
	public static Bitmap decodeFile(String filePath, int WIDTH, int HIGHT) {
		try {

			File f = new File(filePath);

			BitmapFactory.Options o = new BitmapFactory.Options();
			o.inJustDecodeBounds = true;
			BitmapFactory.decodeStream(new FileInputStream(f), null, o);

			final int REQUIRED_WIDTH = WIDTH;
			final int REQUIRED_HIGHT = HIGHT;
			int scale = 1;
			while (o.outWidth / scale / 2 >= REQUIRED_WIDTH
					&& o.outHeight / scale / 2 >= REQUIRED_HIGHT)
				scale *= 2;

			BitmapFactory.Options o2 = new BitmapFactory.Options();
			o2.inSampleSize = scale;
			return BitmapFactory.decodeStream(new FileInputStream(f), null, o2);
		} catch (FileNotFoundException e) {
			e.printStackTrace();
		}
		return null;
	}

}

8. Finally open the activity class for grid view. In my case my grid view activity name is GridViewActivity.java.

InitilizeGridLayout() – This will initialize the grid view layout by setting necessary attributes like padding, number of columns, spacing between grid images etc.,

package info.androidhive.imageslider;

import info.androidhive.imageslider.adapter.GridViewImageAdapter;
import info.androidhive.imageslider.helper.AppConstant;
import info.androidhive.imageslider.helper.Utils;

import java.util.ArrayList;

import android.app.Activity;
import android.content.res.Resources;
import android.os.Bundle;
import android.util.TypedValue;
import android.widget.GridView;

public class GridViewActivity extends Activity {

	private Utils utils;
	private ArrayList<String> imagePaths = new ArrayList<String>();
	private GridViewImageAdapter adapter;
	private GridView gridView;
	private int columnWidth;

	@Override
	protected void onCreate(Bundle savedInstanceState) {
		super.onCreate(savedInstanceState);
		setContentView(R.layout.activity_grid_view);

		gridView = (GridView) findViewById(R.id.grid_view);

		utils = new Utils(this);

		// Initilizing Grid View
		InitilizeGridLayout();

		// loading all image paths from SD card
		imagePaths = utils.getFilePaths();

		// Gridview adapter
		adapter = new GridViewImageAdapter(GridViewActivity.this, imagePaths,
				columnWidth);

		// setting grid view adapter
		gridView.setAdapter(adapter);
	}

	private void InitilizeGridLayout() {
		Resources r = getResources();
		float padding = TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP,
				AppConstant.GRID_PADDING, r.getDisplayMetrics());

		columnWidth = (int) ((utils.getScreenWidth() - ((AppConstant.NUM_OF_COLUMNS + 1) * padding)) / AppConstant.NUM_OF_COLUMNS);

		gridView.setNumColumns(AppConstant.NUM_OF_COLUMNS);
		gridView.setColumnWidth(columnWidth);
		gridView.setStretchMode(GridView.NO_STRETCH);
		gridView.setPadding((int) padding, (int) padding, (int) padding,
				(int) padding);
		gridView.setHorizontalSpacing((int) padding);
		gridView.setVerticalSpacing((int) padding);
	}

}

Now run your project and test it once. You should see a grid view displaying the images from the sd card. Following is the screenshot of my grid view

android grid view and fullscreen image slider

Creating Fullscreen Image Slider

Second task in this tutorial is to build a fullscreen image slider for the images displayed in the grid view. This also involves swiping gesture to navigate through the album.

To create swiping gesture functionality I am using PagerAdapter class provided by android.

9. Create an xml layout file for full screen activity. I created a file called activity_fullscreen_view.xml under res ⇒ layout folder. Add a android.support.v4.view.ViewPager element inside it.

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:orientation="vertical" >

    <android.support.v4.view.ViewPager
        android:id="@+id/pager"
        android:layout_width="fill_parent"
        android:layout_height="fill_parent" />

</LinearLayout>

10. In fullscreen view instead of showing only fullview image you might want to show some other UI elments like text, buttons along with the image. So I created a separate layout for fullscreen view, so that you can customize the fullscreen view in this layout file.

As of now I am just adding a close button over the image. Create an xml layout file under res ⇒ layout folder named layout_fullscreen_image.xml and add the following code

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="match_parent"
    android:layout_height="match_parent" >

    <ImageView
        android:id="@+id/imgDisplay"
        android:layout_width="fill_parent"
        android:layout_height="fill_parent"
        android:scaleType="fitCenter" />

    <Button
        android:id="@+id/btnClose"
        android:layout_width="wrap_content"
        android:layout_height="30dp"
        android:layout_alignParentRight="true"
        android:layout_alignParentTop="true"
        android:layout_marginRight="15dp"
        android:layout_marginTop="15dp"
        android:paddingTop="2dp"
        android:paddingBottom="2dp"
        android:background="@drawable/button_background"
        android:textColor="#ffffff"
        android:text="Close" />

</RelativeLayout>

Also create a file called button_background.xml under drawable folder. This is just for styling the button

<?xml version="1.0" encoding="utf-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android"
    android:shape="rectangle" >

    <corners android:radius="3dp" />

    <solid android:color="#000000" />

    <stroke
        android:width="2px"
        android:color="#ffffff" />

</shape>

Fullscreen Image Viewer Adapter

Just like grid adapter, we are going to create another adapter for the full screen activity too. This is the data provider for the fullscreen image viewer.

11. Create another class under adapter package named FullScreenImageAdapter.java and extend it from PagerAdapter.

package info.androidhive.imageslider.adapter;

import info.androidhive.imageslider.R;

import java.util.ArrayList;

import android.app.Activity;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.support.v4.view.PagerAdapter;
import android.support.v4.view.ViewPager;
import android.view.LayoutInflater;
import android.view.View;
import android.view.ViewGroup;
import android.widget.Button;
import android.widget.ImageView;
import android.widget.RelativeLayout;

public class FullScreenImageAdapter extends PagerAdapter {

	private Activity _activity;
	private ArrayList<String> _imagePaths;
	private LayoutInflater inflater;

	// constructor
	public FullScreenImageAdapter(Activity activity,
			ArrayList<String> imagePaths) {
		this._activity = activity;
		this._imagePaths = imagePaths;
	}

	@Override
	public int getCount() {
		return this._imagePaths.size();
	}

	@Override
    public boolean isViewFromObject(View view, Object object) {
        return view == ((RelativeLayout) object);
    }
	
	@Override
    public Object instantiateItem(ViewGroup container, int position) {
        ImageView imgDisplay;
        Button btnClose;
 
        inflater = (LayoutInflater) _activity
                .getSystemService(Context.LAYOUT_INFLATER_SERVICE);
        View viewLayout = inflater.inflate(R.layout.layout_fullscreen_image, container,
                false);
 
        imgDisplay = (ImageView) viewLayout.findViewById(R.id.imgDisplay);
        btnClose = (Button) viewLayout.findViewById(R.id.btnClose);
        
        BitmapFactory.Options options = new BitmapFactory.Options();
        options.inPreferredConfig = Bitmap.Config.ARGB_8888;
        Bitmap bitmap = BitmapFactory.decodeFile(_imagePaths.get(position), options);
        imgDisplay.setImageBitmap(bitmap);
        
        // close button click event
        btnClose.setOnClickListener(new View.OnClickListener() {			
			@Override
			public void onClick(View v) {
				_activity.finish();
			}
		});
 
        ((ViewPager) container).addView(viewLayout);
 
        return viewLayout;
	}
	
	@Override
    public void destroyItem(ViewGroup container, int position, Object object) {
        ((ViewPager) container).removeView((RelativeLayout) object);
 
    }
}

Also make sure that you have added FullScreenViewActivity to AndroidManifest.xml file before testing your project.

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
    package="info.androidhive.imageslider"
    android:versionCode="1"
    android:versionName="1.0" >

    <uses-sdk
        android:minSdkVersion="8"
        android:targetSdkVersion="17" />

    <application
        android:allowBackup="true"
        android:icon="@drawable/ic_launcher"
        android:label="@string/app_name"
        android:theme="@style/AppTheme" >
        <activity
            android:name="info.androidhive.imageslider.GridViewActivity"
            android:theme="@android:style/Theme.Holo.NoActionBar">
            <intent-filter>
                <action android:name="android.intent.action.MAIN" />

                <category android:name="android.intent.category.LAUNCHER" />
            </intent-filter>
        </activity>
        
        <activity
            android:name="info.androidhive.imageslider.FullScreenViewActivity"
            android:theme="@android:style/Theme.Holo.NoActionBar">
        </activity>
    </application>

</manifest>

Run your project once again and click on grid view image. You should see fullscreen view of selected grid view image. Also swipe left or right to cycle through album.

android full screen image slider with swipe

Adding Pinch Zooming Functionality

For pinching functionality instead of writing my own class from scratch, I just borrowed the code from TouchImageView. Thanks to Michael Ortiz for writing such a beautiful code 🙂

Adding this class in your project needs very few modifications.

12. Create class in helper package named TouchImageView.java and paste the following code.

package info.androidhive.imageslider.helper;

import android.content.Context;
import android.graphics.Matrix;
import android.graphics.PointF;
import android.graphics.drawable.Drawable;
import android.util.AttributeSet;
import android.util.Log;
import android.view.MotionEvent;
import android.view.ScaleGestureDetector;
import android.view.View;
import android.widget.ImageView;

public class TouchImageView extends ImageView {

	Matrix matrix;

	// We can be in one of these 3 states
	static final int NONE = 0;
	static final int DRAG = 1;
	static final int ZOOM = 2;
	int mode = NONE;

	// Remember some things for zooming
	PointF last = new PointF();
	PointF start = new PointF();
	float minScale = 1f;
	float maxScale = 3f;
	float[] m;

	int viewWidth, viewHeight;
	static final int CLICK = 3;
	float saveScale = 1f;
	protected float origWidth, origHeight;
	int oldMeasuredWidth, oldMeasuredHeight;

	ScaleGestureDetector mScaleDetector;

	Context context;

	public TouchImageView(Context context) {
		super(context);
		sharedConstructing(context);
	}

	public TouchImageView(Context context, AttributeSet attrs) {
		super(context, attrs);
		sharedConstructing(context);
	}

	private void sharedConstructing(Context context) {
		super.setClickable(true);
		this.context = context;
		mScaleDetector = new ScaleGestureDetector(context, new ScaleListener());
		matrix = new Matrix();
		m = new float[9];
		setImageMatrix(matrix);
		setScaleType(ScaleType.MATRIX);

		setOnTouchListener(new OnTouchListener() {

			@Override
			public boolean onTouch(View v, MotionEvent event) {
				mScaleDetector.onTouchEvent(event);
				PointF curr = new PointF(event.getX(), event.getY());

				switch (event.getAction()) {
				case MotionEvent.ACTION_DOWN:
					last.set(curr);
					start.set(last);
					mode = DRAG;
					break;

				case MotionEvent.ACTION_MOVE:
					if (mode == DRAG) {
						float deltaX = curr.x - last.x;
						float deltaY = curr.y - last.y;
						float fixTransX = getFixDragTrans(deltaX, viewWidth,
								origWidth * saveScale);
						float fixTransY = getFixDragTrans(deltaY, viewHeight,
								origHeight * saveScale);
						matrix.postTranslate(fixTransX, fixTransY);
						fixTrans();
						last.set(curr.x, curr.y);
					}
					break;

				case MotionEvent.ACTION_UP:
					mode = NONE;
					int xDiff = (int) Math.abs(curr.x - start.x);
					int yDiff = (int) Math.abs(curr.y - start.y);
					if (xDiff < CLICK && yDiff < CLICK)
						performClick();
					break;

				case MotionEvent.ACTION_POINTER_UP:
					mode = NONE;
					break;
				}

				setImageMatrix(matrix);
				invalidate();
				return true; // indicate event was handled
			}

		});
	}

	public void setMaxZoom(float x) {
		maxScale = x;
	}

	private class ScaleListener extends
			ScaleGestureDetector.SimpleOnScaleGestureListener {
		@Override
		public boolean onScaleBegin(ScaleGestureDetector detector) {
			mode = ZOOM;
			return true;
		}

		@Override
		public boolean onScale(ScaleGestureDetector detector) {
			float mScaleFactor = detector.getScaleFactor();
			float origScale = saveScale;
			saveScale *= mScaleFactor;
			if (saveScale > maxScale) {
				saveScale = maxScale;
				mScaleFactor = maxScale / origScale;
			} else if (saveScale < minScale) {
				saveScale = minScale;
				mScaleFactor = minScale / origScale;
			}

			if (origWidth * saveScale <= viewWidth
					|| origHeight * saveScale <= viewHeight)
				matrix.postScale(mScaleFactor, mScaleFactor, viewWidth / 2,
						viewHeight / 2);
			else
				matrix.postScale(mScaleFactor, mScaleFactor,
						detector.getFocusX(), detector.getFocusY());

			fixTrans();
			return true;
		}
	}

	void fixTrans() {
		matrix.getValues(m);
		float transX = m[Matrix.MTRANS_X];
		float transY = m[Matrix.MTRANS_Y];

		float fixTransX = getFixTrans(transX, viewWidth, origWidth * saveScale);
		float fixTransY = getFixTrans(transY, viewHeight, origHeight
				* saveScale);

		if (fixTransX != 0 || fixTransY != 0)
			matrix.postTranslate(fixTransX, fixTransY);
	}

	float getFixTrans(float trans, float viewSize, float contentSize) {
		float minTrans, maxTrans;

		if (contentSize <= viewSize) {
			minTrans = 0;
			maxTrans = viewSize - contentSize;
		} else {
			minTrans = viewSize - contentSize;
			maxTrans = 0;
		}

		if (trans < minTrans)
			return -trans + minTrans;
		if (trans > maxTrans)
			return -trans + maxTrans;
		return 0;
	}

	float getFixDragTrans(float delta, float viewSize, float contentSize) {
		if (contentSize <= viewSize) {
			return 0;
		}
		return delta;
	}

	@Override
	protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
		super.onMeasure(widthMeasureSpec, heightMeasureSpec);
		viewWidth = MeasureSpec.getSize(widthMeasureSpec);
		viewHeight = MeasureSpec.getSize(heightMeasureSpec);

		//
		// Rescales image on rotation
		//
		if (oldMeasuredHeight == viewWidth && oldMeasuredHeight == viewHeight
				|| viewWidth == 0 || viewHeight == 0)
			return;
		oldMeasuredHeight = viewHeight;
		oldMeasuredWidth = viewWidth;

		if (saveScale == 1) {
			// Fit to screen.
			float scale;

			Drawable drawable = getDrawable();
			if (drawable == null || drawable.getIntrinsicWidth() == 0
					|| drawable.getIntrinsicHeight() == 0)
				return;
			int bmWidth = drawable.getIntrinsicWidth();
			int bmHeight = drawable.getIntrinsicHeight();

			Log.d("bmSize", "bmWidth: " + bmWidth + " bmHeight : " + bmHeight);

			float scaleX = (float) viewWidth / (float) bmWidth;
			float scaleY = (float) viewHeight / (float) bmHeight;
			scale = Math.min(scaleX, scaleY);
			matrix.setScale(scale, scale);

			// Center the image
			float redundantYSpace = (float) viewHeight
					- (scale * (float) bmHeight);
			float redundantXSpace = (float) viewWidth
					- (scale * (float) bmWidth);
			redundantYSpace /= (float) 2;
			redundantXSpace /= (float) 2;

			matrix.postTranslate(redundantXSpace, redundantYSpace);

			origWidth = viewWidth - 2 * redundantXSpace;
			origHeight = viewHeight - 2 * redundantYSpace;
			setImageMatrix(matrix);
		}
		fixTrans();
	}
}

13. After adding the class open your layout_fullscreen_image.xml file which used to display fullscreen image and modify ImageView to info.androidhive.imageslider.helper.TouchImageView element.

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="match_parent"
    android:layout_height="match_parent" >

    <info.androidhive.imageslider.helper.TouchImageView
        android:id="@+id/imgDisplay"
        android:layout_width="fill_parent"
        android:layout_height="fill_parent"
        android:scaleType="fitCenter" />

    <Button
        android:id="@+id/btnClose"
        android:layout_width="wrap_content"
        android:layout_height="30dp"
        android:layout_alignParentRight="true"
        android:layout_alignParentTop="true"
        android:layout_marginRight="15dp"
        android:layout_marginTop="15dp"
        android:paddingTop="2dp"
        android:paddingBottom="2dp"
        android:background="@drawable/button_background"
        android:textColor="#ffffff"
        android:text="Close" />

</RelativeLayout>

14. In FullScreenImageAdapter.java class also we used ImageView. Just replace this one with TouchImageView

public class FullScreenImageAdapter extends PagerAdapter {
	.
	.
	.	
	@Override
    public Object instantiateItem(ViewGroup container, int position) {
        TouchImageView imgDisplay; // Replace here with TouchImageView
	.
	// this one too
        imgDisplay = (TouchImageView) viewLayout.findViewById(R.id.imgDisplay); // this one too
	.
	.
	.
 
        return viewLayout;
	}
}

Run your project now and test the pinch zooming functionality.

Testing Pinch Zooming in Emulator

As of now Emulator is not supporting multi touch gesture. So you should use real device to test the pinch zooming functionality

I know this project has some performance issues like grid scrolling is little bit slow. Search and try to find a solution to make it better.

Happy Coding …. 🙂

Ravi is hardcore Android programmer and Android programming has been his passion since he compiled his first hello-world program. Solving real problems of Android developers through tutorials has always been interesting part for him.